While Projects are specific things that we as a community can explore and undertake, my goal for the arts is a little broader, and I'm hoping it'll inspire you guys to contribute even more.
For those of you who don't exactly go for the arts, don't panic. That's why I'm establishing this in the first place; people who aren't the most 'artsy' can almost always contribute to Projects, to Community, and the Mythos (articles forthcoming). I'm just trying to make this all more transparent. And hey, if that still bums you out a little: maybe you should start pursuing art a little, if you care that much. And I mean, seriously: I'm including roleplaying here. Is roleplaying that hard?
And this can be real life, digital, pixeling, sketching, whatever. The point is, I'd like to establish a more clear-cut call to commitment and community concerning creativity. (I swear that happened naturally.)
Remember, we have an Artist's Alliance. What I'm trying to suggest is that we all consider taking it a step forward, in how we draw individually and together. About... being a part of something bigger than yourself. That is what most of this Meta thing is about, and as such, this is what I'm trying to get at specifically with this drawing thing.
I'm not talking specifically about the mythos--although that plays into it. (You'll find a lot of things here play into each other.) I'm just trying to encourage you all to draw with more focus--whether with each other or about each other, one of the best ways to fight art block is to find a goal to fight towards. So brainstorm about it! I know that I can't wait to dream up some hilarious collaborative shenanigans.
Ultimately, a lot of what I said above applies here. Yes, we have a Writer's Guild, but what can we do with it? Route 50 stories? Pokemon stories? How about developing an open system within the guild that encourages collaboration and inspiration? Any thoughts to what that could like? (I can't do all the work here, people.)
By its very nature, roleplaying is extremely connected to our concept of community and collaboration, but because of its creative side I'm including it here in the Arts. How can we develop a system around roleplaying? We've talked about a roleplaying tutorial and I've been suggesting launching a new frontier of roleplays, but what would that look like? Would you like to be a part of planning that out? Would you like to simply join the roleplays? We need participation, yo.
I think we could potentially start a central roleplay group, and by extension launch individual groups for hardcore roleplays that need it, as we've discussed. (Simple roleplays, probably not so much!)
Thoughts on the above, people? Would you like to help plan out these systems? Would you like to participate in them?